You can get Gadget 2 at the Korg Shop Four versions for desktop: Gadget for Mac $199 intro price, regular price will be $199 after March 31st. Gadget Plugins Only Mac/PC $149 ($199) Gadget Upgrade for Mac $99.99 Gadget LE for Mac Free Some serious disappointments for PC people.
Not all of the gadgets are available at launch and none of them have NKS yet. Mac Gadget has had NKS for awhile. These will be added in future upgrades. ? You really have to dig through their site to find this information, but it's if you scroll down to the bottom of the page. 4 new gadgets:. Memphis Semi-Modular Analogue Synthesizer (like MS-20/10).
Pompei 6 Voice Analog Synth (like Polysix ). Taipei (MIDI-Out Control Module). Durban (Bass Effect Processor) Plus two more new gadgets coming soon These join Gadget versions of Korg classics like the M1, Wavestation, Arp Odyssey, Mono/Poly, etc.
IOS users will see a number of changes to the user interface and new features like tempo change, fade in/fade out, and four new fx. The long requested ability to rename tracks is finally here. And of course the ability to control iOS and hardware synths with the MIDI out is a big deal.
More info on Gadget NOTE: the first comments below are from when I put this up pre-release a few weeks ago. Edited February 28 by Tiger The Frog. Hmm, no discount for owners of Legacy Collection? It didn't happen for the Mac version of Gadget.
I don't think Korg ever even offered a package deal for both. They are really different things. ) of the Gadgets are not identical to the ones in the Legacy Collection. You can program and make 8 part multis on the M1, but on its gadget, Darwin, you can only make single patches with small adjustments like res, cutoff, amplitude, etc. ArpOdyssey has an extra page of features than its Gadget, Lexington.
Feb 28, 2019 - KORG Gadet 2 plugins are available now for PC & Mac and features over 40 different instruments, effects. While Gadget 2 DAW is available. Jan 18, 2019 - KORG announces Gadget 2 with Windows support With long-awaited Windows plugin compatibility, KORG Gadget 2 becomes the superior all.
I want this, but I realize that a lot of what makes Gadget the app and most of the Gadgets work is because of the touch interface and the fact that you can use so many of them at once. Simplicity is good there.
But as extra VSTs for your DAW, it's not important. None of the Gadgets are as good as your standard VST, including the Legacy synths. On the other hand they have NKS.
I believe its possible that NI will one day come out with some kind of touch interface for their keyboards. Maybe an XY pad? The first edition went in that direction with th controller wheels.
What is your name and what do you do at KORG? I am Kei Nakajima, and I manage the application development team. What does KORG do and what's its story?
KORG’s software team releases applications for desktop and mobile operating systems. Among the most popular of these is KORG Gadget.
KORG Gadget is an all–in–one music production software suite for Mac and iOS. JUCE is used in many of KORG’s applications, and we’ve recently used it in the audio I/O portion of KORG Gadget for Mac. Originally we had intended to create our own solution, but the great variety of audio interfaces led to too many possible problems. JUCE had already been tested by very many developers, so we decided to use it as well. Incorporating it was simple, and it’s been stable in operation.
Your software Gadget runs on Mac and iOS, and you also release plug-ins. What was your experience developing multi-platform software? We developed native versions for each platform, but there are differences between iOS and macOS APIs, as well as differences in behavior between the various OS versions; so fixing all of the bugs and adjusting the behavior took time. I hope that by using JUCE these kinds of problems can be eliminated in the future. Will you release Windows and Android versions?
We don’t currently have any firm plans, however we do receive requests so we are keeping it under consideration. What do you most like about JUCE? The fact that it works with so many platforms almost goes without saying; JUCE is also both reliable and stable because it is used by so many developers, so its ongoing evolution is just fantastic. Furthermore, the templates offered by Projucer allow for a smooth start when developing. What do you most dislike about JUCE? We are very satisfied with JUCE however we feel the letters and characters are not rendered as clearly as the native OS fonts. It would be great if this can be improved.
What features would you like the JUCE team to work on next? I’d like the animations to be tightened up and rendering to be sped up. I also think it would be very convenient if user–made components and things could be distributed or sold in an Asset Store. And we always hope for even more stable audio I/O support. What can you tell us about your next plans? We will continue to update Gadget so that even more people can enjoy using it.
As we do, I hope to find more ways to use JUCE proactively.